# prototype =========== ![prototype build status](https://api.travis-ci.org/ptitSeb/prototype.png "prototype build status") This is ProtoType, an RType remake from Dark Castle Software. This version compile on OpenPandora, Linux, ODROID and AmigaOS4, has the FMOD dependancy removed (using SDL_mixer instead, but can be re-activated), and has a few fixes in the code. This game now use stb_image for Image Loading. ![sreenshot on Pandora](screenshot.png "screenshot on Pandora") On Pandora and ODROID, it use [gl4es](http://github.com/ptitSeb/gl4es). To compile on Pandora, type `make` To compile on ODROID, type `make ODROID=1` To compile on Linux x86, type `make LINUX=1` To compile on AmigaOS4, type `make AMIGAOS4=1` SDL2 is also supported, just add `SDL2=1` to the make command (better `make clean` before if needed). To use legacy FMOD, add `FMOD=1` to the make command. For more info, the website of the original game is here: http://xout.blackened-interactive.com/ProtoType/Prototype.html For info on the Pandora version, go there: https://pyra-handheld.com/boards/threads/prototype.71887/ MorphOS port by BeWorld 02012019