// G.E.M.Z. configuration file
// ---------------------------

// Defines the graphic profile to be used, you can specify one of the
// following : HIGH, MEDIUM, LOW, MIN
[SST]profile=MEDIUM

// Use alpha channels? 1=Yes, 0=No
// Disable alpha channel to increase frame rate
[SBL]use_alpha=1

// Screen mode : #DISPMODE_WINDOWED or #DISPMODE_FULLSCREEN
[CNS]screen_mode=#DISPMODE_WINDOWED

// Borderless window? 1=Yes, 0=No
// Used when screen_mode=#DISPMODE_WINDOWED
[SBL]borderless=1

// Smoothing? 1=Enabled, 0=Disabled
// Used in fullscreen mode to resize the game graphics, if enabled the
// graphics will be smoothed otherwise not. The smoothing effect is
// CPU hungry, enabling it could half the current frame rate.
[SBL]smooth_scale=0

// Keep proportions on fullscreen mode? 1=Yes, 0=No
// Disable this flag if you want to fill your screen, it may result in
// stretched graphics.
[SBL]keep_proportions=1

// Enable hardware double buffer? 1=Yes, 0=No
// Use this flag to try to increase frame rate, this could be usefull
// on Amiga-like systems. Also all graphics will make use of hardware brushes.
[SBL]hardware_doublebuffer=0


