CHANGELOG v1.1 -> v2.0
- Game version information was added to the language selection screen
- Changed the way the bonus time is added to the player score
- Reduced game size because of many backgraound changed from png to jpg format
- The top bar informations are rendered using a bitmap font instead of standard
  font to achieve more speed and a better appearence
- During a game, in the pause mode, the quit button states that quitting the game
  the current score will be saved to the hiscores (if qualified for the hiscore).
- Many game backgrounds has been changed to achieve a better experience and a 
  better apperance.
- Memory optimization freeing unneded resources.
- Almost all transitions has been changed to have more animation choices.
- Exposed many parameters in external text file to customize and hack the game.
- Added a particle system to the mouse click in the main menu
- Fixed a wrong behaviour in the collision routines between the mouse pointer and
  the menu items.
- Changed how the game matrix is rendered at the level start
- Fixed some graphics glitches
- Using the configuration files the player is able to change variuos settings
  including music volume and fullscreen/windowed mode.
- The game has been prepared to the next version which will include tons of new
  features like global (online) charts, live updates, achievements and new play
  modes.

CHANGELOG V1.0 -> V1.1
;# 01 # Speed : Speed up demo screen rendering                  #
;# 02 # Speed : Speed up HiScore name input screen rendering    #
;# 03 # Speed : Speed up Language selection screen rendering    #
;# 04 # Speed : Speed up Pause screen rendering                 #
;# 05 # Speed : Speed up Story screen rendering                 #
;# 06 # Speed : Huge speed up in the Play screen rendering +35% #
;# 07 # Fixed : Fullscreen message was corrected for Amiga, OSX #
;#    #         and MorphOS systems (alt/cmd/amiga+enter)       #
;# 08 # Add   : Add the possibility to turn on/off the music in #
;#    #         the main screen and in the pause screen, this   #
;#    #         setting will be saved for the next sessions     #
;# 09 # Add   : During language selection the user may change   #
;#    #         the details level which will be stored.         #
;# 10 # Lang  : Added Swedish and Japanese translations, fixed  #
;#    #         english translation.                            #
;# 11 # Fixed : Corrected the sprite layers order when using    #
;#    #         LOW and MIN settings.                           #
;# 12 # Optim : Now all musics are encoded using OggVorbis/128Kb#
;# 13 # Speed : Speed up in game matrix fadein, madness level   #
;#    #         appears much faster now                         #
;# 14 # Adj   : Reduced 20% SoundFX volume                      #