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ResidualVM_0.40git_27032018.lha
Description:ResidualVM is a cross-platform 3D game interpreter which allows you to play LucasArts' Lua-based 3D adventures. Port by BeWorld
Developer:Bruno Peloille
Homepage:http://www.residualvm.org
Readme:
ResidualVM: A 3D game interpreter
=================================

Version 0.40git : 27/03/2018
Grim demo version (French) included

MorphOS Readme - Port By BeWorld

Working games :
- Grim : ok
- Myst 3 exile : ok
- Monkey Island : ko --- no shaders support :-(

Knows bugs :

- 3D Software render doent working (colors bugs)
- Grim : Somes surfaces mistakes (face or exemple)

If you want help me to fix bugs, contact me : beworld@sfr.fr
Screenshot(s):     
Paypal:
Upload Date:Mar 29 2018
Category:Emulation
Download:ResidualVM_0.40git_27032018.lha
Size:110 MB
Downloads:392
Comment(s):
Morphun
29 Jun 2019
08:40
I was running Myst III: Exile, and had just got past the point where the woman appears and sets fire to the room containing the Reelshehan book, and steals it, and disappears to the island and you as the playeeer follow her to the aerial platform where she opens/closes the door but once you try to move towards that door, or even onto the platform the following error is generated, and the program exits/quits.

WARNING: Could not parse GLSL version 'Unsupported GetString tag'!
INFO: OpenGL Vendor: Michal 'kiero' Wozniak. Original code Fabrice Bellard. Contains parts of Mesa code (www.mesa3d.org)
INFO: OpenGL Renderer: R200 TinyGL Driver
INFO: OpenGL Version: 1.2
INFO: OpenGL Red bits: 5
INFO: OpenGL Green bits: 6
INFO: OpenGL Blue bits: 5
INFO: OpenGL Alpha bits: 0
INFO: OpenGL Z buffer depth bits: 16
INFO: OpenGL Double Buffer: 1
INFO: OpenGL Stencil buffer bits: 0
User picked target 'myst3-win' (gameid 'myst3')...
Looking for a plugin supporting this gameid... Myst III Engine
Starting 'Myst III Exile'
WARNING: Could not parse GLSL version 'Unsupported GetString tag'!
INFO: OpenGL Vendor: Michal 'kiero' Wozniak. Original code Fabrice Bellard. Contains parts of Mesa code (www.mesa3d.org)
INFO: OpenGL Renderer: R200 TinyGL Driver
INFO: OpenGL Version: 1.2
INFO: OpenGL Red bits: 5
INFO: OpenGL Green bits: 6
INFO: OpenGL Blue bits: 5
INFO: OpenGL Alpha bits: 0
INFO: OpenGL Z buffer depth bits: 16
INFO: OpenGL Double Buffer: 1
INFO: OpenGL Stencil buffer bits: 0
Initializing OpenGL Renderer
WARNING: GL_ARB_texture_non_power_of_two is not available.!
common/stream.cpp:98: failed assertion `_pos <= _size'
Program aborted
Morphun
16 May 2018
08:55
Saves MUST be in a separate Directory than the game files - ideally directly in the ResidualVM root directory. They cannot be in the Grim Fandango directories (it is because the game logic assumes the GrimFandango directory is still on the CD and is write-protected - so you cannot save to it)
Annonces Google