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EDuke32.lha
Description:EDuke32 is an awesome, free homebrew game engine and source port of the classic PC first person shooter Duke Nukem 3D— Duke3D.
Developer:Marcin Kornas
Homepage:http://www.eduke32.com/
Readme:
Short: EDuke32
Author: http://www.eduke32.com/
Uploader: Marcin 'Korni' Kornas <kornihorni gmail com>
Type: game/shoot
Version: 20170518-6135
Architecture: ppc-morphos

It's time to kick ass and chew bubble gum, and I'm all outta gum!

Runs on everything

EDuke32 is an awesome, free homebrew game engine and source port of the
classic PC first person shooter Duke Nukem 3D? Duke3D for short?
to Windows, Linux, Mac OS X, FreeBSD, several handhelds, your family
toaster, and to your girlfriend's vibrator. We've added thousands of
cool and useful features and upgrades for regular players and additional
editing capabilities and scripting extensions for homebrew developers
and mod creators. EDuke32 is open source software that is completely
free to use for all non-commercial purposes.

Created by a group of skilled programmers

Created by Duke4.net community leader Richard "TerminX" Gobeille and a
team of elite ninja programmers including Pierre-Loup "Plagman" Griffais,
Philipp "Helixhorned" Kutin, and Evan "Hendricks266" Ramos (based on work
by Todd Replogle/Ken Silverman/Jonathon Fowler/Matt Saettler), EDuke32
is the undeniable king of Duke Nukem 3D ports.

Open source

EDuke32 is licensed under the GNU GPL and the BUILD license.

Screenshot(s):
Upload Date:May 24 2017
Category:Games/Shoot 3D
Download:EDuke32.lha
Size:2 MB
Downloads:687
Comment(s):
Tim Zarosky
13 Nov 2019
23:59
I got music working by downloading the music packs from http://hrp.duke4.net/ , putting the music zip file in the autoload folder, and turning noautoload = 0 in the cfg file under home.

You can also get the add on episodes to load if you start them with -g xxx.grp (although because of mixing audio tracks I had to put each copy in its own eduke32 folder.) Each add on needs to be started with the 3rd option on the new campaign list.

Would it be possible to compile a new version of eduke32 with Ion Fury support? The new source would need to be compiled with the Fury=1 switch.
Annonces Google