Short: OpenLara - Classic Tomb Raider open-source engine Authors: BeWorld / BSzili Type: game/action Version: 1.3 Requires: MorphOS 3.19 - TinyGL 53.10+ Architecture: PPC-MorphOS Classic Tomb Raider open-source engine Tomb Raider 1 PC and PSX are supported ! Audio (TR1), music/ambient are included with this archive. HOW TO INSTALL: *************** TR1 PC DOS: ----------- You need Classic "Tomb Raider 1+2+3" GOG version or the original DOS version. DATA / FMV directories TR1 Unfinished Business PC DOS : -------------------------------- You need orginal DOS version - Do not mixup TR1 Unfinished Business with TR1 original version DATA / FMV directorues TR1 PSX: -------- The game data should be extracted using jpsxdec from the disc image: https://github.com/m35/jpsxdec/releases Copying it directly from the disc won't work and will cause the game to crash. DELDATA, FMV, PSXDATA directories SPECIFIC KEYS: ************** ALT-ENTER: toggle windowed/fullscreen F1: take screenshot (BMP format) THANKS: ******* - XProger for this engine - MorphOS Team for MorphOS - Me for SDL3 :-) - BSzili to the hard work on OpenGL part and help with endianess HISTORY: ******** 1.3 - 31-01-2026 - SDL3: update to 3.4.0 (new features: gamedpad hotplug, multi-monitor....) - rework SDL3 backend - update to last commit 1.2 - 08-06-2025 - SDL3: add dynamic resolution - SDL3: build with SDL 3.2.17 - gcc11 crosscompiling - fix shadow under water - add texture detail option (low=nearest, medium-linear) - add support TR1 Unfinished Business PC DOS - Fix title PCX format (French/German version TR1 UB) 1.1 - 03-06-2025 - add PSX data TR1 support (fix endianess problem) - cleanup unnecessary options (detail levels, controller) - add option Fog (save into settings) - add option Mode (windowed/fullscreen) (save into settings) - add option Resolution (common screen ) (save into settings) - SDL3: working without soundcard - SDL3: add thread support (fixes video desyncs) - add some new translations - add option Vibration, to enable/disable rumble - fix the "quick black screen" when the inventory menu shows in game 1.0 - 01-06-2025 - new SDL3 support - resizable window - ALT-ENTER toggles fullscreen/windowed (fullscreen adapts to the size of the window) - add option to enable/disable FOG (you need next release of tinygl to have this option) - rewrite/add fixed-function OpenGL (environment maps, menu backgrounds, shadows, fog, etc...) - add rumble/vibration gamepad Have Fun !! Support us !! BeWorld BSzili