This is a MorphOS build of ScummVM 2026.4.0 (11-10-2026) MorphOS Version : ***************** warning: all opengl shaders game are disabled: (HP1, TWP engine...) - Last SDL3 package installed (3.4.17 or later: SDL_LoadObject support through dynload.library is needed to load the engine plugins) - MorphOS 3.20 Engines are now plugins: - each engine is a separate file in the "plugins" drawer, next to the scummvm executable (111 plugins) - only the engine of the game being started is loaded in memory, and it is unloaded when you go back to the launcher - always copy the whole "plugins" drawer with the executable: plugins from another version will not work Compiled with librairies : - SDL 3.4.17 - FLUIDSYNTH 2.6.1 - THEORADEC - FAAD - LIBGIF - MPC - FLAC - MAD - MPEG2 - A52 - FREETYPE with system freetype.library / FRIBIDI 1.0.16 - VPX - MIKMOD - VOBIS / OGG - JPEG with system jfif.library, PNG with system png.library - CURL/OPENSSL 4.0.0 from SDK - OpenGL with TinyGL Building over cross-compiling - SDK 3.20 May2026 and GCC 9 (-O2) What's news in this version ? ***************************** See NEWS file History: ******** 11-10-2026 Update to release 2026.4.0 Build with SDL3 3.4.17 Engines are now loaded as plugins (dynload.library through SDL3) Add Watchmaker engine; Dungeon Master engine is now enabled Fix OpenGL textures (TinyGL) Use system libraries jfif.library (JPEG) and png.library (PNG) Update fluidsynth to 2.6.1, OpenSSL 4.0.0 21-06-2026 Update to release 2026.3.0 build with new SDK 3.20 -> rebuild all dependencies Update fribidi 1.0.16, a52dec-0.8.0, vpx 1.16.0, fluidsynth 2.5.3 Add ALTIVEC support to libmpeg2 Use system libraries (PNG/CURL/SSL) Change MorphOS fileSystem backend 29-03-2026 Update to release 2026.2.0 Update fluidsynth 2.5.2 18-01-2026 Update to release 2026.1.0 - 31-01-2026 Update libfreetype; libpng Use FLAC 1.5.0 Update fluidsynth 2.5.0 29-05-2025 Update to release 2.9.1 Old history: *********** Note 23-04-2020: add FLAC support (mistake), compiled with GCC9 last SDK 3.14 (April2020) Note 15-09-2020: add Fribidi, add OpenURL support, now platform MorphOS is official Note 01-01-2021: add Cloud features, add file requester system features, compiled with SDK 3.16/ MOS 3.15 Note 27-02-2021: add CAMD driver, Add FLUIDSYNTH support Note 01-05-2021: Update Fluidsynth, using JTIF system library Note 26-05-2021: fix SDL2 Note 01-08-2021: Use external PNG library, update to last 2.3.0 01082021 GIT version Note 09-10-2021: Update to release "Twenty years ago today..." 2.5.0 Note 03-01-2022: Update to release "Californium" 2.5.1, fix some MorphOS bugs add soundfont "GeneralUser GS v1.471.sf2" in extras Note 02-08-2022: Update to release "Insame Escapism" Note 24-03-2022: Git version 24032022, build with last SDL 2.0.20, last freetype 2.11.1, fribidi Include gui-icon.dat, add virtual keyboard support Note 23-06-2022: Git version 05062022, build with SDL 2.0.22, freetype 2.12.1 Fix GRIM FPS Note 02-08-2022: Update to release 2.6.0 "Insame Escapism" Kill a lot of console message Note 05-11-2022: Update to release 2.6.1 "Incremental escapism" Build with last SDL 2.24.1, FLAC 1.4.2 and FluidSynth 2.3.0 Note 28-02-2023: Update to release 2.7.0 "The Real Slim Shader" Add SDL2_net support Build with last SDL 2.26.3 Note 02-08-2023: Update to release 2.7.1 Build with last FLAC, opus, fluidsynth. Build with last SDL 2.28.0 Note 31-12-2023: Happy New Year 2024 Update to 2.8.0 release Build with last SDL2 and external libs, add jpeg9e, mikmod and vpx libs Note 29-03-2024 Update to 2.8.1 release Build with last SDL 2.30.0 and fluidsynth 2.3.4 Note 29-09-2024 Build with last SDL 2.30.7 and last TinyGL Fix OpenGL startup detection Disable shaders (not compatible with TinyGL) Note 23-12-2024 Update to 2.9.0 release Build with last SDL 2.30.9 Detect auto language Add libmpcdec Update fuildsynth 2.4.0 Have Fun ! BeWorld https://www.morphos-storage.net