Jazz2 port for MorphOS ********************** Open-source Jazz Jackrabbit 2 reimplementation https://de4th.dev/jazz2/ https://github.com/deathkiller/jazz2-native Requirements: ------------- MorphOS 3.20 3D graphics card with at least 64 MB of VRAM Original game data files are required.. but i put shareware version with 3 levels included. Known bugs / limitations: ------------------------- Uses software effects with AltiVec acceleration (if present), if you dont have altivec, some effet slowdown FPS Some effects seem broken.... Multiplayer support is disabled Tests: ------ Mirari with X1950: Fullscreen 1920x1080x32 -> up to 90-100 FPS Mac Mini 1.5 GHz (64 MB VRAM): Fullscreen 640x480*32-> up to 50 FPS PowerBook 1.5 GHz / 128 MB VRAM: 800*600*16 -> up to 40 FPS iMac G5 2.1 GHz: Fullscreen 1680*1040*16 -> up to 40 FPS - Fullscreen 640*480*16 -> up to 120FPS History: -------- 20.08.2026 - Built with SDL 3.4.14 and OpenAL 1.24.3 using the SDL3 driver - Added a GL1 backend with FBO support, multitexturing.... - Redirected logs to a file (jazz2.log) - Options / Graphics: added VSync, resolution selection, and true fullscreen support - Added AltiVec support for software rendering (effect, lighting, water....) - Optimized cache file generation and added a message for the first launch Thanks to BSzili for his help. Have fun!! And please consider supporting me. Thanks! BeWorld at sfr fr