Modded Morphos version of official SG 1.1 and Quake3 for Amiga classic: Use of the provided qvms is imperative: You canīt load the models without those. In some situations is needed the command "sv_pure 0" (devmaps). ****** Low video memory gfx cards = bad performance, glitches, etc. 2 options: - Play in black& white ( GreyScale filtering setting on menu/system ). - Full Color with new cvar "r_lowvideomemory" Set it in q3config.cfg before starting the game ( or start SG from shell with +set r_lowvideomemory 1 ). Enable Lighting:Vertex(low) in menu/system to get rid of most of the glitches and framedrops. Also convenient is a 16bit screenmode for Morphos desktop without the DisplayEngine enabled. ****** Networking/Multiplayer: Donīt bother until the original coders fix the endian issues. Servers (pure) expect clients to load files from the original pak and game ultimately hangs there. Need Smokin_Guns_1.1r2_data.zip