2025 Half-Life MorphOS 1.1 by Cowcat Built from June 2025 xash3d-fwgs/hlsdk-portable sources, MBeijer Amiga changes, old ppc attempts and most important: IntriguingTiles big-endian work. Needs SDL 2.32.x and TinyGL (2024-9-29). Launch game from icon or shell: "xash3d". For console/debug add "-console" or "-dev 2". - WARNING: Delete "save" dir if you had the old 1.0 version: Yep, life sucks and you should know by now. A possible working "valve" dir looks like this: Work:HalfLife> dir valve/ maps (dir) resource (dir) save (dir) dlls (dir) cl_dlls (dir) media (dir) .xash_id config.cfg console_history.txt decals.wad delta.lst extras.pk3 fonts.wad gameinfo.txt gfx.wad halflife.wad liblist.gam liquids.wad listenserver.cfg maps.lst opengl.cfg pak0.pak spraypaint.wad touch.cfg video.cfg xeno.wad "extras.pk3" is provided as it is compiled from the open sources. Some installations could miss files (decals.wad), mp3 songs and background images (look for "resource" dir). Notes/bugs: - Upgraded hlsdk dlls to the latest github sources, fixed issues exporting functions and probably save/load code now ok. - Actualized code that allows background in menu/console gfx, fixed closing the game, etc, etc. - Network is broken :( - Issues with R200 gfx driver: Better stay away from vbo options and disable texture filter on video menu/config. - Still some hits when starting the game.