MorphOS Version 0.96.5b (BETA) ------------------------------ This version is base on last version (61e02c last commit on sourceforge 2017-02-12) of DuneLegacy 0.96.4. MOS Edition has no HD Graphics, no multiplayer and use SDL 1 libraries. see changelog - disabled MULTIPLAYERS - Add more french translate - fix path to work with MorphOS - compiling with GCC 5.3.0 - all maps available in this archive. Copy all PAK from dune II (pc version) to data/ knows bug : - War Fog... very slow :( French // Français : ******************** Cette version est une fusion de la version 0.96.3 SDL1 et la toute dernière version en cours de développement. Il n'y a pas le multi-joueurs, ni de carte HD et utilise encore la technologie SDL 1 (PowerSDL). Lisez le fichier Readme pour voir les nouveautées de cette version spéciale MorphOS. ----------------------------- Contact : beworld at sfr.fr http://www.warmup-asso.org http://www.warmup-asso.fr http://www.morphos-storage.net ChangeLog Special MOS Edition SDL1 ********************************** version 0.96.5b MOS Edition * Air unit limit increases with (ground) unit limit * Bugfix (Bug #77) Window moves to primary screen on resolution change (Reported by Urs Enke) * Bugfix (Bug #81) Wrong "Built Object" stats (Reported by Urs Enke) * Bugfix (Bug #82) Deviator effectlessly targets Sandworms (Reported by Urs Enke) * Bugfix (Bug #83) Crash when trying to change options and no language is selected (Reported by Petr Holik) * New AI Smart Bot and Quant Bot * Maximum number of units per house (either map dependent or as a new game option "override maximum number of units") * Units entering refineries or repair yards are now moving onto the structure tile before disappearing * New key bindings: Cycle through construction yards with 'H' and factories with 'F' * Improve performance of Fog of War * Units can now be instructed to find the next repair yard on their own * Save game speed, scroll speed and sound volume as game settings * In campaign mode, the map choice screen remembers the region of a failed mission (the user has to select a different region) * New game option "Manual Carryall Drops" * Mentat's eyes are following the cursor * Clicking on mentat's eyes makes him blink and clicking on mentat's mouth makes him open it * Store complete map in save games (and replays) of single player custom games * 18 new maps by heinrich arkonnen * 4 new maps by Kuffar * Bugfix (Bug #32): Repaired units getting removed from control group (Reported by Chan Kun Wa) * Bugfix (Bug #36): AI non-hostile and inactive (Reported by Chan Kun Wa) * Bugfix (Bug #40): Bullets from gun turrets hit own building, e.g. other turrets (Reported by Dream Worker) * Bugfix (Bug #50): Changing the player's name while playing a mission makes starting the next mission or restarting the current mission crash * Bugfix (Bug #53): SFX mismatch when playing Harkonnen * Bugfix (Bug #62): Worms spawn under rock (Reported by heinrich arkonnen) * Bugfix (Bug #70): Changing the player name makes replays crash * Bugfix (Bug #71): Ornithopter animation is too fast (Thanks to Kartones for the patch) * Bugfix (Bug 3610246): Mentat help used wrong houses (Reported by kuffar)