Short: Port of PixelMachine (CPP-SDL1) Author: papiosaur2@hotmail.fr (Yannick Buchy) Type: graphics/3D Version: 1.0 Requires: SDL1-TinyGL Architecture: ppc-morphos PixelMachine from https://github.com/superjer/pixelmachine A ray-tracing 3D renderer in C++/SDL1 Thanks to readme README file for more information. Need last version of SDL1 and TinyGL. Source file and Makefile are included in this archive. If you like/use my ports, don't hesitate to do small donation, it will be very appreciated. If you want a specific port or a specific project for MorphOS, don't hesitate to contact me. Thanks a lot to: - MorphOS Team for MorphOS - bigfoot for TinyGL - BeWorld for SDL2 port