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Description:E-UAE JIT fixed for overlay and opens a 24bit screen instead 16bit.
Developer/Porter:Fabien Coeurjoly
Homepage:http://fabportnawak.free.fr/uae/?M=D
Readme:
This archive contains two versions of e-uae 1.0.0 JIT :

- e-uae.sdl : SDL version, requiring powersdl.library 14 or later. The SDL build supports P96 and on-the-fly screen/window switching, unlike native version.
It has also the new experimental GL display when sdl.use_gl is enabled, but it results in very poor performance compared to direct video access and
I didn't bother to fix endianess issues.

OSX must really have a slow direct video interface if opengl makes UAE faster. :)

- e-uae : native build, faster and supporting overlay output (use amiga.use_overlay = yes option in the config file to enable it).

Sample config files for typical setups are also included in Conf/. They can be used by typing e-uae -f <path to config file>.

For instance:
e-uae -f Conf/A1200.conf -0 an_A1200_game.adf

Bonus/ has some filetypes for Ambient:
- Filetype to run ADFs from Ambient directly
- Experimental and probably unpolished filetype/script to run applications inside UAE from Ambient.


MorphOS port history :

14.03.2018:

- Uses Vanilla E-UAE JIT codebase.
- Overlay and Non-overlay fullscreen fix.

06.01.2015:
- Updated with E-UAE JIT sources. See README for JIT options.

29.03.2007:
- Clone Ambient screen when using overlay, and consider screen ratio.
- Floppy file request window now appears on public screen.


Upload Date:Aug 27 2018
Category:Emulation
Download:E-UAE_1.0.0.lha
Md5:6065dbb087eb33223296b90125756e9f
Size:3 MB
Downloads:200
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