|Description:||ResidualVM is a cross-platform 3D game interpreter which allows you to play LucasArts' Lua-based 3D adventures. Port by BeWorld|
|Upload Date:||May 09 2020|
19 May 2020Is there any likelihood of shaders being implemented in the MorphOS version of OpenGL in the near future?
17 May 2020No, need shaders for this game.
17 May 2020Does this version support "The Longest Journey" as apparently does the latest Windows version of ResidualVM?
10 May 2020I forgot to ask in my previous comment ... Does this latest version of ResidualVM fix the lockup on Myst 3 that I described in the previous version?
That query/comment has been deleted due to this version superceding the previous one.
It would be beneficial to have (some of) the history of comments retained with any program, so users don't keep asking the same question time after time, and explanations that were relevant are still shown on whichever program they refer to..
10 May 2020Thanks for your efforts on bringing this latest release of ResidualVM to MorphOS.
Is it necessary to add-in the Demo files into the archive as it bloats it considerably, and surely anyone who wants to play these games (yet again) will want to play the whole game(s) in their own native language, and the FULL game, not a Demo?
The MorphOS file is all I need as the Demos just get deleted once unpacked - just so you know.
Also, on second run of the main executable it requested me to assign "ScummVM" (wtf?). I 've pointed to latest ScummVM 2 and seemed to worked though.