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Description:Giana's Return by Retroguru Team aims to be a worthy unofficial sequel of "The Great Giana Sisters".
Developer/Porter:Frank Wille
Homepage:http://obligement.free.fr/articles/gianasreturn.php
Readme:
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/__ [ G I A N A ' S R E T U R N ] __\ . ..:.. .
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VERSION 1.10 .
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http://www.gianas-return.de --- http://www.retroguru.com


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_ _/ Giana's Return \_________________________________________ _ _
_ _ ___\ About /__
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\/

In memory of Armin Gessert
1963 - 2009

Giana's Return aims to be a worthy unofficial sequel of "The Great Giana
Sisters". "The Great Giana Sisters" is an alltime classic Jump'N'Run game made
in the late eighties mainly by Armin Gessert, Manfred Trenz and Chris H�lsbeck
and gained massive attention as "Super Mario" copy, but still had it's very
own charm and fan base.

Giana's Return is 100% FREEWARE and does not cost you a single cent, should
you have paid for it please let us know so we can take legal steps and help
others to avoid a possible trap. You are not allowed to distribute the
download on any media's or online places without written permission. Official
mirrors are available and listed on the official homepage - Please respect
this! Contact information is available at it's official page!

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_ _ _________________________________________/ Giana's Return \_ _
__\ About /___ _ _
/__\\_____ //__//
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_ _/ Giana's Return \______________________________________ _ _
_ _ ___\ The Team /__
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The Giana's Return Team consists of:

Rudolphe Boixel (Thor) - Main Code
Shahzad Sahaib (Kojote) - Project Organizer & Level Design
Jane S. Mumford (Jayne) - Graphics Artwork & Storyline
Alexander Oldemeier (Operator) - Music
David Wuttke (AM-FM) - Music
Adam Karol (Wizzard) - Graphics Artwork
Simon Butler - Graphics Artwork
Virgil Metier (thUG) - Graphics Artwork
Christian Hildenbrand (Daydream) - Graphics Artwork
Jan Jensen (Flarfy) - Graphics Artwork
Denny M�ller (Mulle) - Beta Testing

Porters:

Rudolphe Boixel (Thor) � Windows, Ubuntu
Frank Wille (phx) � MorphOS, AmigaOS 4, NetBSD PPC/x86
Yannick Erb (Yannickescu) - AROS
Scott Smith (Pickle) � Pandora, GP2x, Wiz, Caanoo
Anthony Staude (Slaanesh) � Dingux, GP32
Artur Rojek (Zear) - Dingoo A320 OpenDingux, GCW Zero
Lars Persson (Anotherguest) � Symbian OS UIQ 3
Xavier Vallejo (Indiket) - Dreamcast, MacOSX/Intel (10.6 or >)
Sergei Kolesnikov (Exl) - MotoMAGX
Fabio Olimpieri (Oibaf) - Wii
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_ _ ______________________________________/ Giana's Return \_ _
__\ The Team /___ _ _
/__\\________ //__//
\/

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_ _/ Giana's Return \_______________________________________ _ _
_ _ ___\ Credits /__
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Our project makes use of SDL, SDL_Mixer, libmodplug and zlib! Visit:

http://www.libsdl.org/
http://www.libsdl.org/projects/SDL_mixer/
http://modplug-xmms.sourceforge.net/
http://www.zlib.net/
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_ _ _______________________________________/ Giana's Return \_ _
__\ Credits /___ _ _
/__\\_______ //__//
\/

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____ ______________/\ ___
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_ _/ Giana's Return \______________________________________ _ _
_ _ ___\ Changes /__
\\__\\ ________//__\

Changelog for v1.10 (November 2014)
-------------------
General changes:
- Retroguru branded as we have created few more games in the meantime ;-)
- Added thanks to Spellbound/Blackforest Games for using their trademark
- Updated graphics from Simon, thUg and Flarfy
- Adjusted SFX (Thanks Wiklund!)
- Minor rearrangement of bonus caves, which makes them easier visible now
- Minor level design fixes
- Few bug fixes
- Other stuff we can't remember...

Changelog for v1.001
--------------------
General changes:
- Transparency fix for bonus caves and world 3

Changelog for v1.0
--------------------
General changes:
- Several palette fixes for all tile sets
- Various other smaller cosmetic graphics fixes
- Four new ingame baddies
- The levels are now 40 pixels higher and "fullscreen" on 320x240 devices
- Modified trainer (hidden)
- Modified two levels in the last world to make them easier
- Fixed minor slipping bug when a bridge is crumbling and Giana stands stil
- Added configuration menu:
* Music volume control
* SFX volume control
* Key configuration (where keyboard available)
* Joypad/Joystick configuration (where external joypad/joystick available)

Changelog for v0.999
--------------------
General changes:
- Extra credit screen to mention that we use Open-Source projects such as
SDL, SDL_Mixer, libmodplug and zlib!
- Only tracked music remains in the game, the "OGG" solution has been dropped.
- Code is plain C now and should be even easier to port
- Plenty of "endian" fixes
- Various small fixes
- Modified "timings"
Computer Versions only:
- Experimental OGL support, to be activated with -ogl or -hd on desktop
versions only. USE AT OWN RISK AND GIVE US FEEDBACK!

Changelog for v0.997
--------------------
General changes:
- modified trainer (hidden)
- updated greetings (hidden)
- modified vscroll
- enabled vscroll by default (if config.cfg is not present)
otherwise change value vscroll in config.cfg manually to 1
- added "fast" option to config file
- level improvements: 29, 32, 33, 34, 35, 38, 43, 51
- reverted desert background to a previous version
- hidden diamond boxes have a flashing animation now
- fixed appearance with the spanish "well done" screen
- various graphic fixes
- fixed text in german language version
- rain or snow effects were gone after bonus cave, fixed.
- ending shows an extra screen now with final score information
- fixed screen shake if you get a powerup at the end or beginning of a level
- backgrounds hue correction
Computer Versions only:
- improved joypad/joystick control
- keyboard support for entering name in highscore and passwords
- added icon; by cmoses (thanks!)
Console & Handheld versions only:
- improved music quality (re-encoded music)
- added icon

Changelog for v0.996
--------------------
- Initial version, released at Buenzli 2009
http://www.buenz.li

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_ _ ______________________________________/ Giana's Return \_ _
__\ Changes /___ _ _
/__\\________ //__//
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_ _/ Giana's Return \_________________________________ _ _
_ _ ___\ Helping Hands /__
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\/

Here we would like to mention few people who gave us a helping hand:

Joachim Hesse, Stig Remnes, Robocop/ATL, dMG/dS, Flavor!

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_ _ _________________________________/ Giana's Return \_ _
__\ Helping Hands /___ _ _
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_ _/ Giana's Return \______________________________________ _ _
_ _ ___\ Features /__
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* 7 Worlds, with each 8 Levels - followed by a "big boss"
* Power Ups and Extras
* Oldschool style pixeled sprites and tiles
* Wonderful hand drawn backgrounds
* Illustrated hand drawn storyline
* Over 18 Tracks of Chipmusic!
* Multi-Language: German, English, French, Spanish
* Password and/or Savegame (depending on release platform)
* Hidden Warp Zones and Bonus Caves
* Hidden Trainer
* TOP 10 Highscore

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_ _ ______________________________________/ Giana's Return \_ _
__\ Features /___ _ _
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_ _/ Giana's Return \_____________________________________ _ _
_ _ ___\ The Story /__
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Evil Swampy and his followers have stolen the magic ruby, which made it once
possible for Giana and Maria to return from their dream. Many creatures are
after this ruby, but does it really have power, or was it just a coincidence?
As this is not bad enough, Swampy fell in love at first sight with Giana's
sister Maria and shamelessly kidnapped her. She simply has been at the wrong
place at the wrong time.

You take over the role of Giana, get back the magic ruby and most important of
all, save your beloved sister Maria and get home save! Good Luck!

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_ _ _____________________________________/ Giana's Return \_ _
__\ The Story /___ _ _
/__\\_________ //__//
\/

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_ _/ Giana's Return \______________________________________ _ _
_ _ ___\ Controls /__
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\/

Standard controls for keyboard players:
Cursor up = Jump
Cursor left = Go left
Cursor right = Go right
Space = Shoot

Standard controls for joystick/joypad/handheld devices:
Please play around and figure out on your own, it's usually pretty obvious.


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_ _ ______________________________________/ Giana's Return \_ _
__\ Controls /___ _ _
/__\\________ //__//
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_ _/ Giana's Return \_________________________________________ _ _
_ _ ___\ Items /__
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Giana is not helpless at all, just bump the star boxes with your head and hope
for a nice goodies. Also few ordinary stones which can be bricked, might hold
a surprise.

Wall Breaker - Giana's hairs morph into a stormy hairstyle, you now can break
regular bricks.
Thunder - Thunder will give you the ability to shoot or increase the
shoot power. There are three strengths, indicated by the
battery icons on the top of the screen.
Clock - Catch a clock, get 20 extra seconds!
Heart - 1 UP

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_ _ _________________________________________/ Giana's Return \_ _
__\ Items /___ _ _
/__\\_____ //__//
\/

- <------------------------------------------------------------------------> -

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_ _/ Giana's Return \______________________________ _ _
_ _ ___\ Enemies & Bosses /__
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\/

The regular enemies are usually pretty weak, just as in the original game.
Most of the time it's enough to bump 'em with your feet.

Bosses are considered being hard, so make sure you find all bonus caves, so
you can gain 1 UP each 100 rubies. You will need them desperately!

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_ _ ______________________________/ Giana's Return \_ _
__\ Enemies & Bosses /___ _ _
/__\\________________ //__//
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- <------------------------------------------------------------------------> -

____ ______________/\ ___
\__// \\__\\_ _
_ _/ Giana's Return \_____________________________ _ _
_ _ ___\ Copyright & Stuff /__
\\__\\ _________________//__\
\/

"The Great Giana Sisters" is a registered trademark. The Team behind this game
does not intend to break any copyright, but to bring a high quality fan sequel
free of charge to all Giana fans out there. Permission has been granted from
the actual owners.

No one of the original team was involved in the creation of this game, beside
Armin and Manfred giving feedback on (for now) pretty old betas.

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_ _ _____________________________/ Giana's Return \_ _
__\ Copyright & Stuff /___ _ _
/__\\_________________ //__//
\/ ASCII and design (C)2009 dMG/diViNe sTYLERs

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Upload Date:Jul 31 2016
Category:Games/Platform
Download:GianasReturn_1.10.lha
Md5:71d77c62b9f2ba1673424fffb026124b
Size:6 MB
Downloads:475
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