| Readme: | Modded Morphos version of official SG 1.1 and Quake3 for Amiga classic:
Use of the provided qvms is imperative: You can�t load the models without those. In some situations is needed the command "sv_pure 0" (devmaps).
****** Low video memory gfx cards = bad performance, glitches, etc.
2 options:
- Play in black& white ( GreyScale filtering setting on menu/system ).
- Full Color with new cvar "r_lowvideomemory"
Set it in q3config.cfg before starting the game ( or start SG from shell with +set r_lowvideomemory 1 ). Enable Lighting:Vertex(low) in menu/system to get rid of most of the glitches and framedrops.
Also convenient is a 16bit screenmode for Morphos desktop without the DisplayEngine enabled. ******
Networking/Multiplayer: Don�t bother until the original coders fix the endian issues. Servers (pure) expect clients to load files from the original pak and game ultimately hangs there.
Need Smokin_Guns_1.1r2_data.zip
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