Readme: | ._
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-|-----|-------------- SQRXZ v0.9.9.6 ---------------|-----|-
| � � |
| check http://www.sqrxz.de for updates and ports |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- FREEWARE NOTICE -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| Sqrxz is FREEWARE. All rights remain within |
| the development team! No money in any form |
| should be charged for the game! You are not |
| allowed to distribute the download on any |
| medias or online places without written per- |
| mission. Official mirrors are available and |
| listed on the official homepage - Please |
| respect this! Contact information is avail- |
| able at it's official page! |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- CREDITS -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| We use SDL, SDL_Mixer, libmodplug and zlib! |
| Consult "/docs" for more information or visit |
| |
| http://www.libsdl.org/ |
| http://www.libsdl.org/projects/SDL_mixer/ |
| http://modplug-xmms.sourceforge.net/ |
| http://www.zlib.net/ |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- STORY -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| While Sqrxz wandered around on a sunny day, |
| he was unaware that he had lost all his items |
| while enjoying the scenery. It was already |
| dark until he recognized the loss. There was |
| no possibilty, but to go back where he |
| started the trip and save his things. If the |
| loss was not already enough, strange |
| creatures appeared. Will they be helpful? |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- ABOUT -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| Sqrxz requires fast reflexes and is a simply |
| mindblasting Jump'n'Run puzzle game with high |
| frustration factor originally made in 1996 by |
| Marcus Vesterlund (Maze) and John Holmvall |
| (Hojo) for DOS and Windows 9x. |
| |
| Sqrxz (2010) is a remake of the game with |
| same name and has been created by Rodolphe |
| Boixel (Thor), Shahzad Sahaib (Kojote), Simon |
| Butler and Brendan Ratliff (Syphus). Minor |
| support came from Marcus Vesterlund himself |
| who also gave permission to redo his game. |
| Denny M�ller (Mulle) supported the team with |
| a Wordpress-Theme for the official page and |
| Rabia Sahaib (Mahek) made three more levels. |
| |
| A remake should be usually bearing |
| improvements, so does Sqrxz 2010. Beside the |
| "classic" graphic mode, there is a new mode |
| with "deluxe" graphics. The main gameplay |
| has been modified in a way that you need to |
| collect all items to open the door at the end |
| of each level, which makes some levels harder |
| than they actually already were. Extended |
| "fun" is guarantueed with additional three |
| levels, unseen before. Each level does have |
| it's own chiptune and adds up to the retro |
| feeling. A Top 10 highscore table will hold |
| all your records. For the ones who like |
| hidden features, there is even a small easter |
| egg! |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- FEATURES -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| * Harldy any game will annoy you more! |
| Frustration deluxe ahead! |
| * Amiga'ish feeling! |
| * 16 levels including a "beginners" level |
| * 18 chiptunes |
| * Classic AND new graphic mode |
| * Top 10 highscore |
| * Endless continue mode |
| * Hidden easter egg |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- CHANGELOG -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| v0.9.9 |
| * First public release |
| |
| v0.9.9.5 |
| * Improved collision |
| * Improved controls |
| * Added "Dali" quote in startup |
| * Removed donation nag in end, donations are |
| still welcome. |
| * Fixed highscore glitch |
| |
| v0.9.9.6 |
| * Multilanguage: English, German, French, Spanish |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- THE TEAM -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| * Rodolphe Boixel (Thor) |
| Main code, French translation |
| http://thor.pdroms.de |
| |
| * Shahzad Sahaib (Kojote) |
| Producer, Beta-Test, German translation |
| http://www.pdroms.de |
| |
| * Simon Butler |
| New graphics |
| https://www.xing.com/profile/Simon_Butler |
| |
| * Brendan Ratliff (Syphus) |
| Music |
| http://www.syphus.net/ |
| |
| * Denny M�ller (Mulle) |
| Wordpress Template for the Webpage |
| http://www.red-aqua-media.de/ |
| |
| * Rabia Sahaib (Mahek) |
| Additional Levels |
| |
| * Marcus Vesterlund (Maze) |
| Original game and minor support |
| http://www.mzlair.se/ |
| |
| * John Holmvall (Hojo) |
| Main Levels, Classic graphics |
| . _ _ . |
: ___-|-/\/-------------------------------------\/\-|-___ :
/__/\�� -- PORTS -- ��/\__\
\__\/._ _.\/__/
: -|-\/\-------------------------------------/\/-|- :
| � � � � |
| * Rodolphe Boixel (Thor) |
| Windows, Wiz |
| |
| * Frank Wille (phx) |
| MorphOS, Amiga OS4, NetBSD |
| http://sun.hasenbraten.de/~frank/ |
| |
| * Xavier Vallejo (Indiket) |
| Dreamcast, Spanish translation |
| |
| * Lars Persson (Anotherguest) |
| Symbian OS |
| http://www.embeddev.se/agroot/ |
| |
| * Scott Smith (Pickle) |
| Pandora |
: ___ . _ _ . ___ :
_ _/ /-|-/\/--\\-----------------------------//--\/\-|-\ \_ _
_ _ ___ _ �� � � �� _ ___ _ _
////__/\\\\ - --- (C) - diViNe - sTYLERs - 2010 --- - ////\__\\\\
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