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Description:2D Point-and-Click adventure interpreter - ScummVM, ported on MorphOS by BeWorld.
Developer/Porter:BeWorld
Mail:
Homepage:http://www.scummvm.org/
Readme:
This is a new MorphOS build of ScummVM 2.8.0 (02-01-2024).

MorphOS Version :
*****************

This is a release version of 2.8.0.

You need last SDL2.library and MorphOS 3.18 (available on morphos-storage)

What's features in this version ?

Compile with last librairies FLUIDSYNTH - THEORADEC - FAAD - LIBGIF - FLAC - MAD - MPEG2 - A52 - FREETYPE - FRIBIDI - SDL2 - SDL2_NET - VPX - MIKMOD - PNG/CURL/SSL from SDK
Building over cross-compiling and MorphOS 3.18 - SDK 3.18 May2023 and GCC 11.3

What's news in this version ?
See NEWS file

Note 23-04-2020: add FLAC support (mistake), compiled with GCC9 last SDK 3.14 (April2020)
Note 15-09-2020: add Fribidi, add OpenURL support, now platform MorphOS is official
Note 01-01-2021: add Cloud features, add file requester system features, compiled with SDK 3.16/ MOS 3.15
Note 27-02-2021: add CAMD driver, Add FLUIDSYNTH support
Note 01-05-2021: Update Fluidsynth, using JTIF system library
Note 26-05-2021: fix SDL2
Note 01-08-2021: Use external PNG library, update to last 2.3.0 01082021 GIT version
Note 09-10-2021: Update to release "Twenty years ago today..." 2.5.0
Note 03-01-2022: Update to release "Californium" 2.5.1, fix some MorphOS bugs
add soundfont "GeneralUser GS v1.471.sf2" in extras
Note 02-08-2022: Update to release "Insame Escapism"
Note 24-03-2022: Git version 24032022, build with last SDL 2.0.20, last freetype 2.11.1, fribidi
Include gui-icon.dat, add virtual keyboard support
Note 23-06-2022: Git version 05062022, build with SDL 2.0.22, freetype 2.12.1
Fix GRIM FPS
Note 02-08-2022: Update to release 2.6.0 "Insame Escapism"
Kill a lot of console message
Note 05-11-2022: Update to release 2.6.1 "Incremental escapism"
Build with last SDL 2.24.1, FLAC 1.4.2 and FluidSynth 1.3.0
Note 28-02-2023: Update to release 2.7.0 "The Real Slim Shader"
Add SDL2_net support
Build with last SDL 2.26.3
Note 02-08-2023: Update to release 2.7.1
Build with last FLAC, opus, fluidsynth.
Build with last SDL 2.28.0
Note 31-12-2023: Happy New Year 2024
Update to 2.8.0 release
Build with last SDL2 and external libs, add jpeg9e, mikmod and vpx libs


Know bugs:
- SDL2/Shaders doesnt working (you need to disable it)
- add audio_buffer_size=2048 into scummvm.ini file if you have sound problem

BeWorld
http://www.morphos-storage.net
Paypal:
Upload Date:Jan 02 2024
Category:Games/Adventure
Download:ScummVM_2.8.0.lha
Md5:e8751c20691fcaf55e5858544f0ee54b
Size:164 MB
Downloads:283
Screenshot(s)
    
History
ScummVM_2.7.1.lha
ScummVM_2.7.0.lha
ScummVM_2.6.1.lha
ScummVM_2.6.0.lha
ScummVM_2.5.1.lha
ScummVM_2.5.0.lha
ScummVM_2.2.0.lha
Last Comments
Morphun
11 Jan 2024
06:55
@ BeWorld - Merci bien / thanks a lot for testing the HD version. I'll get my system updated as required and give it a go!
BeWorld
07 Jan 2024
09:59
Pack HD working on MorphOS https://ibb.co/xzCXXvP
but warning with videos... it's slow ;-)
BeWorld
07 Jan 2024
09:38
1. i install path on Windows indeed, but i think it's only files to replace...
2. you talking about this HD pack : https://tljhd.github.io/
I test it, seem working, Make sure that Load modded assets option is enabled.
Morphun
07 Jan 2024
00:59
@ BeWorld - Thanks for getting back with your testing of TLJ with ScummVM for MorphOS, much appreciated.

Does the GAME PATCH, for The Longest Journey, for whichever language version of the game, have to be installed via the PC (Windows) version, or can the patch be installed directly through MorphOS in some way?

Also, can the ENHANCED GFX pack (HD) of The Longest Journey be substitued for the original GFX, or are we limited to the original GFX on MorphOS via ScummVM?
manu
05 Jan 2024
15:31
jeux whdload d'aventures compatibles aussi avec scummvm
indiana jones
fascination
etc...
BeWorld
05 Jan 2024
13:19
I test GOG version with French Patch, menu working, game ok ... no problem here
BeWorld
05 Jan 2024
12:44
I check this game.
Morphun
05 Jan 2024
08:31
Are the MorphOS ports of ScummVM, now at the latest version of 2.8.0 supposed to be able to allow The Longest Journey to run. I can get the initial setup section to load, up to the point where I try to get the game to load/play, and then it stops !! Very frustrating, or has anyone else got further than that?
BeWorld
02 Jan 2024
17:10
New build:
- fix startup
- fix libjpeg (add jpeg9e lib - fix Myst game)


HAPPy NEW YeAR 2024 !!