Tested with BG2 (full and demo) BG1 and Icewind Dale 2 (Extended versions are not supported!)
Needs: - PowerSDL (SDL1) libs. - Guillaume Roguez's Python_2.7.6-16 installed in system (library and py lib dir)
Copy game dir inside GemRB/ (Needs to be a previous PC install.)
Example of a possible game installation:
Apps:GemRB> dir BG2-SoA/ scripts (dir) save (dir) sounds (dir) music (dir) characters (dir) data (dir) CD2 (dir) CD3 (dir) CD4 (dir) Cache (dir) override (dir) Chitin.key dialog.tlk gem-baldur.ini GemRB.log
(Save and Cache dirs are generated by the engine)
Configuration:
Change "GameType=" game type (no auto) Change "GamePath=" the actual game dir (example PROGDIR:BG2-SoA/) Change "CachePath=" Preferable to be the game dir. Change "GemRBPath=" Needs the full path (example apps:GemRB/)
New config "EndianSwitch" might be needed. New performance config option "Logging" for enable/disable logs DrawFPS now works.
Example running the engine:
Morphos: From shell: gemrb.mos -c GemRB-BG2.cfg
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