| Readme: | OpenRCT2 0.4.15 BETA - MorphOS Port ***************
Here is the first beta version of OpenRCT2. After spending hours and hours... (even days) to fix endianess... it's time to release it...
## Requirements
- SDL2 2.30.7 library : https://www.morphos-storage.net/?find=SDL_2 - MorphOS 3.18
# Installation
You need some data files :-)
RollerCoster Tycoon 2.0.0.6: (GOG Version) Copy all contents of the GOG installation (files and subdirectories) into "RollerCoaster Tycoon 2" directory
RollerCoster Tycoon Deluxe: (GOG Version) Copy all contents of the GOG installation (files and subdirectories) into "RollerCostter Tycoon" directory
The first launch of the game may be slow, this is completely normal, game indexes all objects.
# MorphOS
WARNING: BETA VERSION
Know bug and limitation: - external PNG seem corrupt (example with external music/picture pack) - no network support - no opengl support - GFX bug at the first launch, restart game and all fine
Thanks: BSzili ! big big thanks you for your patience and help to fix Endianness issue
History: 08.10.2024 - update to 0.4.15 release add some optimization (win 5-10% FPS) by BSzili 06.10.2024 - fix more endianess issues fix resolution list fix windowed/fullscreen issue rename exe / change directory structure... warning plz do not update your previous installation !
04.10.2024 - first beta
BeWorld
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06:37
Opengl would but great but actualy engine required OpenGL 3.... :-(
20:01
Took 2 times to successfully load them though (launch executable, leave it to load game content, exit, re-launch it and finally it loaded everything).
I truly - truly hope we will get an opengl version asap as this is barely playable on a 1.4Ghz G4 (7-8 fps on 1280x1024 fullscreen) :/ It needs to offload some processing power from the cpu to the gfx badly. Right now I remain on window mode.