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Description:A cross-platform reimplementation of JKDF2 in C using SDL 3.4.14. Port MorphOS by BeWorld
Developer/Porter:beworld
Homepage:https://github.com/shinyquagsire23/OpenJKDF2
Readme:
OpenJKDF2 0.9.9 MorphOS port

https://github.com/shinyquagsire23/OpenJKDF2

Summary
=======
OpenJKDF2 is a function-by-function reimplementation of DF2 in C.
OpenJKDF2 does *not* include any original game assets; a valid copy of JKDF2 is *required* and can be purchased from https://www.gog.com/game/star_wars_jedi_knight_dark_forces_ii) or [Steam](https://store.steampowered.com/app/32380/STAR_WARS_Jedi_Knight_Dark_Forces_II/). The GOG version is recommended, since it is DRM-free and also includes the soundtrack in Ogg Vorbis format.

Requirements
============

- MorphOS 3.20
- 3D Card compatible
- GOG installation (need datas from it) (install on other OS machine)

MorphOS rework
=============

- update my SDL3 (3.4.14 with thread native supported)
- fix paths and MorphOS specific parts
- build with gcc 9 and last SDK 3.20 on crosscompiling
- using dependenties: OpenAL, SDL 3.4.14
- Endian fix
- Add screen resolution, add ATL-ENTER key
- OpenGL optimisation (help with BSzili)
- and more optimisation (video, disable shell printf....)

History
=====
30.07.2026
First release

BeWorld

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Upload Date:Aug 09 2026
Category:Games/Shoot3D
Download:OpenJKDF2_0.9.9.lha
Md5:520196fc69548059ffb53ad8bde1fc84
Size:3 MB
Downloads:3

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