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Description:JFShadowWarrior is 3D Realms' 1997 shooter Shadow Warrior updated for modern computers.
Developer:BSzili and BeWorld
Homepage:http://www.jonof.id.au/jfsw/index.html
Readme:
JonoF's Shadow Warrior Port - MORPHOS Port by BSzili / BeWorld
==============================================================

WARNING : This is a GIT build

You need last SDL2 library.

*** Only OpenGL support.
*** Multiplayer is supported !

Install DATA to current directory (with executable)

Performance test :
100 FPS on PowerMac G5 2.7Ghz (640x480 fullscreen)
55 FPS on PowerBook G4 1.5Ghz (640x480 fullscreen)

All work port by BSzili
I just building and debugging with BSzili

More on README.md

Tips:
*****

To show FPS : in game, press T and type "swloc"

Network : (Example for 2 players, 1 host and 1 client) (CHECK DOC PLZ)
in shell type :
HOST : sw -name Player1 -net -nm:2
CLIENT : sw -name Player2 -net -nm IPV4

history :
16012020 : add multiplayer support
22012020 : Now only OpenGL render !

BeWorld
Paypal:
Upload Date:Jan 23 2021
Category:Games/Shoot 3D
Download:JFShadowWarrior.lha
Size:1 MB
Downloads:59
Screenshot(s)
    
Last Comments
manu
23 Jan 2021
15:17
modification sw.cg de shadow warrior

[Sound Setup]
FXDevice = 0
MusicDevice = 13
FXVolume = 208
MusicVolume = 208
NumVoices = 32
NumChannels = 2
NumBits = 16
MixRate = 22000
MidiPort = 0x330
BlasterAddress = 0x220
BlasterType = 6
BlasterInterrupt = 7
BlasterDma8 = 1
BlasterDma16 = 5
BlasterEmu = 0x620
ReverseStereo = 0
OggTrackName = "track??.ogg"

[KeyDefinitions]
Move_Forward = "Up" "Kpad8"
Move_Backward = "Down" "Kpad2"
Turn_Left = "Left" "Kpad4"
Turn_Right = "Right" "Kpad6"
Strafe = "" ""
Fire = "" ""
Open = "E" ""
Run = "LShift" ""
AutoRun = "CapLck" ""
Jump = "Space" ""
Crouch = "LAlt" "C"
Look_Up = "" ""
Look_Down = "" ""
Strafe_Left = "A" ""
Strafe_Right = "D" ""
le son peut ne marchait pas selon et la musique directement ogg dans le repertoire de l'executable