|Description:||Very light version of FluidSynth designed to be hardware, platform and external dependency independant. Port by BeWorld/BSzili|
|Upload Date:||Feb 12 2021|
15 Jun 2021I now realise, from comments beworld (Bruno Peloille) made on Morph-Zone, that the v2.3.0git version does not relate to FluidSynth/FluidLite, but to the version of ScummVM on MorphOS-Storage (here) and I believe the FluidSynth/MIDI feature is enabled in this version, it just requires some SoundFonts - which would be handy to have some SoundFont file(s) on here for that purpose, ideally ones that have been tested to work as expected with the MorphOS version of ScummVM. :)
14 Jun 2021So what do you do with the Makefile.morphos in the FluidLite archive. I had expected to find an executable or file that can readily be placed in the ScummVM game folder that relates to a game that is supported by FluidSynth/FluidLite to be able to be used without doing any program compiling, or am I missing something in the archive? You mention v2.3.0. GIT of FluidSynth/FluidLite (on MorphZone) - but where is that package to download - a weblink would be good/beneficial/make it easier to figure out what is required, including a step-by-step guide of how to download, complete the Makefile procedure, and set it up.
But you can use a lot of Soundfile (.sf2).