Readme: | # prototype ===========
![prototype build status](https://api.travis-ci.org/ptitSeb/prototype.png "prototype build status")
This is ProtoType, an RType remake from Dark Castle Software. This version compile on OpenPandora, Linux, ODROID and AmigaOS4, has the FMOD dependancy removed (using SDL_mixer instead, but can be re-activated), and has a few fixes in the code. This game now use stb_image for Image Loading.
![sreenshot on Pandora](screenshot.png "screenshot on Pandora")
On Pandora and ODROID, it use [gl4es](http://github.com/ptitSeb/gl4es).
To compile on Pandora, type `make`
To compile on ODROID, type `make ODROID=1`
To compile on Linux x86, type `make LINUX=1`
To compile on AmigaOS4, type `make AMIGAOS4=1`
SDL2 is also supported, just add `SDL2=1` to the make command (better `make clean` before if needed).
To use legacy FMOD, add `FMOD=1` to the make command.
For more info, the website of the original game is here: http://xout.blackened-interactive.com/ProtoType/Prototype.html
For info on the Pandora version, go there: https://pyra-handheld.com/boards/threads/prototype.71887/
MorphOS port by BeWorld 02012019
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